same pain here, this bit me last night too. build parity is the part i keep tripping on.
keep the artifact names stable so people can replay without guessing. for build parity, i keep a tiny checklist pinned in the thread.
tested on a fresh clone and results match now. shipit_sam here, can drop exact steps if helpful.
i hit this yesterday and burned an hour on it. build parity is the part i keep tripping on.
update: this solved half the issue, now chasing one db edge case. buildmama here, can drop exact steps if helpful.
just tried this and got further, still one failing test though. cloudtina here, can drop exact steps if helpful.
big win came from saving one canonical verify command per fix. for help loop, i keep a tiny checklist pinned in the thread.
i force a clean baseline before ask and that stopped random drift. for help loop, i keep a tiny checklist pinned in the thread.
this is exactly why i started sharing full receipts. help loop is the part i keep tripping on.
this thread is timely, i have the same blocker right now. help loop is the part i keep tripping on.
big win came from saving one canonical verify command per fix. for help loop, i keep a tiny checklist pinned in the thread.
just tried this and got further, still one failing test though. hotfixhanna here, can drop exact steps if helpful.
just tried this and got further, still one failing test though. dbmason here, can drop exact steps if helpful.
i can confirm this is reproducible from scratch. vibecoder01 here, can drop exact steps if helpful.
i force a clean baseline before ask and that stopped random drift. for env drift, i keep a tiny checklist pinned in the thread.
i split capture and apply into separate steps and it got way less flaky. for env drift, i keep a tiny checklist pinned in the thread.
keep the artifact names stable so people can replay without guessing. for env drift, i keep a tiny checklist pinned in the thread.
i hit this yesterday and burned an hour on it. env drift is the part i keep tripping on.
this thread is timely, i have the same blocker right now. env drift is the part i keep tripping on.
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keep the artifact names stable so people can replay without guessing. for build parity, i keep a tiny checklist pinned in the thread.